Guest Experience


We offer the largest combat arena in the State of Alabama, with 9,000 sq. ft. of complex 2-level arrangement that is always changing and evolving. Our State-of-the-art Cyber-Blast equipment is the newest and most advanced technology available to the market. The Cyber-Web access allows registered guest and members to track wins, losses, gain access to exclusive in game power ups, special weapons and earn notoriety world wide. Track your stats and compete on the global battle field.

Our game server currently runs 25+ games with new modes and games added all the time. We have a wide variety of games that can appeal to our guest. Everything from casual, intermediate and hard play styles can keep every one entertained. We can also setup our custom game modes to promote team work and unity in a group. Ask about team building events or a group / company tournament.

Rules of Engagement


Ultra Blast Laser Combat is a physical activity. You are advised not to play if you suffer from asthma, seizures, or a heart condition or any other medical condition that may be aggravated by your participation. Our combat arena is a darkened space with flashing lights and smoke effects. Do not enter if you have trouble seeing in low light, walking on uneven surfaces, or problems with flashing lights or loud noises. High heeled shoes and heelies are not allowed. Tank or strap tops or body makeup may not be allowed to protect our equipment. We strongly suggest that you wear lightweight clothing and you must wear suitable enclosed footwear i.e tennis shoes, as you would for any sporting activity.


  • No food, drink, chewing gum, flashlights, or laser lights/pointers allowed in the combat arena.
  • No tampering with equipment or covering laser sensors.
  • No running. Players observed running will be penalized by the game marshal and ejected from the game for repeated offenses.
  • No smoking or Vaping inside the facility.
  • No physical contact with other players
  • No leaning out over railings or violating any safety system.
  • Do not climb on any structures except 2nd level platforms reached by ramps.
  • No going through doors with handles (Emergency Exits), unless in an emergency.
  • No abusive language or conduct. Leave the arena promptly when the game ends to make time for the next round.
  • The game Marshal is the Referee – all Players must follow his/her instructions and directions at all times. The game Marshal will penalize or terminate the game for any players breaking the rules.

New Cadets and Casual Play

Basic Training

Teams - Easy


This is the Standard Team Game!

With points awarded for tagging other players, tagging the opposing team's base, and tagging elements throughout the arena.
When you have been hit, find some cover; you will automatically reactivate in 5 seconds.

This game mode is great for new players and does not require respawn after being tagged. Team with the most points at the end wins the game.
Rambo Training

Free For All - Easy


This is the free for all format of Basic Training!

Tag any target, player, or base in the arena to earn points. When you have been hit, find some cover; you will automatically reactivate in 5 seconds.

This game mode does not require respawn after being tagged. The player with the most points when time expires wins the game.
Zombie Infection

Free For All - Easy


Its Everyone for Themselves!

Everyone begins the game as a survivor...

You hear the announcement, the zombie outbreak has begun

One player is chosen at random as the first zombie, turning them green. Any player who is hit three times by a zombie is infected and becomes a zombie.
Survivor bonuses are earned for every minute that a survivor remains human. Once all humans have been infected, the round automatically restarts just like the beginning of the game.
The game will continue until time has expired. Although the main object of the game is to survive, points are awarded for tagging other survivors, making this a true every survivor for them self-game.
Wascally Wabbit

Free For All - Easy


Its Everyone for Themselves!

This game starts like most free for all games allowing players to move about the arena and score points by tagging one another. Thirty seconds into the game, one player is randomly selected to begin the game as the rabbit, shown by their vest flashing white in a fast-moving pattern.

The player who hits them first becomes the new rabbit. The rabbit earns bonus points rapidly, so find the rabbit early and often to win. An inactivity timer will choose a new rabbit if the rabbit sits inactive for too long, so keep moving and tagging other players.

Rabbit Bonus - 25 points per second and gets a special burst-firing weapon.
Hot Potato

Free For All - Easy


Its Everyone for Themselves!

Similar to the playground game, you don’t want to get stuck with the hot potato.
All players start the game blue with 20,000 points. After a 30 second timer, one player will turn red and begin losing 50 points per second. If you’ve got the hot potato (a red vest) your goal is to quickly tag another player to pass it to them and stop losing points.
Ultrasonic - Teams

Teams - Moderate



This is a team game with special a rapid-fire bonus weapon. When you tag three players in a row, you will be powered up with rapid fire. You will lose your special power up if your tagged. This rapid-fire bonus is extremely powerful, so be careful not to allow your opponents to earn it.
Ultrasonic - FFA

Free For All - Moderate



This is a free for all game with special a rapid-fire bonus weapon. When you tag three players in a row, you will be powered up with rapid fire. You will lose your special power up if your tagged. This rapid-fire bonus is extremely powerful, so be careful not to allow your opponents to earn it.

Veteran Players and Tournament Games

Battlefield Base Defense

Teams - Moderate


Base Defense Respawn

is the classic laser tag format popular with die-hard players. Every time you are hit you will lose a life. Once you have lost all five lives you will be deactivated. When deactivated you need to return to your base respawn station. Simply walk into your respawn location and your vest will reactivate.

This format places a premium on teams destroying the opponent’s base. Each player can destroy the opposing team's base three times. Once a player has destroyed the opposing team's base three times they will no longer be able to score points. Work as a team and score maximum points.
Rambo Respawn

Free For All - Moderate


Everyone For Themselves!

Rambo Respawn is a single player format that allows players to attack any base and respawn at any team respawn location.
Every time you are hit you will lose a life. Once you have lost all five lives you will be deactivated. When deactivated you need to return to a base respawn station. Simply walk into the respawn location and your vest will reactivate.

This format places a premium on destroying all the bases and continuous movement throughout the arena. Each player can destroy each individual base three times. Once a player has destroyed all the base three times they will no longer be able to score points this way.
Search and Destroy

Free For All - Moderate


Everyone For Themselves!

Free for all game mode where your mission is to find the red targets and tag them for one thousand points each. Every minute four random targets will be activated. Watch out you're not the only one on a mission to find and capture these targets. Take out other players to keep them from scoring points.
Sniper Assault

Free For All - Moderate


Everyone For Themselves!

This is a difficult version of a standard free for all game that rewards accuracy and careful play. Your shot rate is reduced to 1 shot per second, so take careful aim. Downtime is increased so take care when moving through exposed areas. Points are awarded for tagging other players, tagging the base, and tagging elements throughout the arena.

Troopers and Unlimited Player Only

Squad Elimination

Teams - Hard


Watch Each-others Back

This team elimination game is popular with skilled players. With a laser shot rate of two shots per second, marksmanship plays a big role in this game mode. Each player is limited to ten lives and after the tenth hit; the player is eliminated from the game. The team with the most or last player standing wins the game.
Last Trooper Standing

Free For All - Hard


Everyone For Themselves!

this free for all elimination games gives the winner all the bragging rights. Laser shot rate is slowed to two shots per second so take careful aim and make your shots count. Each player is limited to 10 lives. After the tenth hit, the player is eliminated from the game. The last player wins the game.
Progressive Elimination

Free For All - Hard


Everyone For Themselves!

The player with the highest score wins the game. Survivor A free for all game in which the lowest score is eliminated every minute. This is a fun active game type that discourages passive players from trying to hide, which can sometimes happen in a standard elimination game type
Stealth Assassin

Free For All - Hard


Everyone For Themselves!

Traditional elimination game popular with no vest lights. Minimizing sound and laser lights is critical, as your vest lights will no longer give away your position. The shot rate is slowed to 2 shorts per second to reward marksmanship. Each player is limited to 10 lives. After the 10th hit, the player is eliminated from the game. The last team to have a player standing wins the game.
Survivor

Teams - Hard



A team based game where every minute, the player with the fewest points on the losing team is eliminated. The game starts with a 3-minute safe period.

Squad and Team Focused

Capture The Flag

Teams - Hard


Watch Each-others Back

The object of Capture The Flag is to take the opponents flag and return it.
By default, there is no capture limit, although one can be set in the Game Definition Editor. If the capture limit is set, the game will end when one team has captured the maximum number of flags. Capturing a flag is worth far more points than the other minor objectives such as tagging elements or opposing players. To take the opposing flag, tag their base station.

The stations LEDs will go dark while the flag is away and your secondary lights will change colors to indicate that you have the flag. If you are tagged along the way, the flag will be dropped and reset to the opposing station. You can also pass the flag to a teammate by tagging them while you carry the flag.
This is particularly effective when you work as a team and station player’s strategically to minimize the distance traveled in the open.
Secret Service - VIP

Teams - Hard



A game with special emphasis on teamwork. Before the game begins, you must use the Player Tab under Game Menu to designate one player on each team to be the VIP. The VIP only has 9 lives, and 100 shots of a slow-firing weapon.
They also receive 2 shields, which provide temporary invulnerability. Each other player is a guard, with 20 lives and fast-firing weapons. If your team’s VIP is eliminated your team loses. The team whose VIP survives the longest wins the game.
Domination

Free For All - Hard



Team game with the primary goal of controlling and maintain control of targets in the arena. Every target and element in the arena may be captured. At the beginning of the game each target will be white.

As soon as a target is tagged, it will turn to the color of the player who tagged it. There is a 5 second ‘reset timer’ where a target that was just captured cannot be stolen. After this timer, any other player can take the target. Every 5 seconds controlled targets earn 50 bonus points to you and your team.
OddBall

Free For All - Hard


Everyone For Themselves!

A free for all game based on popular FPS games. Every 60 seconds, an element is randomly chosen to hold the next oddball (indicated by a white glow).
The first player to tag this element gains the oddball, and their vest turns white. While holding the oddball, you can earn 50 points per second and your weapon changes to the wide-angle shot hitting everyone in front of you. Tag the player who holds the oddball to take it.
Every 60 seconds, the oddball is dropped and another element is randomly chosen to hold the next oddball.
King of the Hill

Free For All - Hard



Modeled after a game format popular in most online video games. The object of the game is to capture and hold the hill, which will be one of the Cyber Bases in the arena.
Tag the white base 3 times to take control of it. Points are awarded for every second the base is controlled.
Every 1 minute, a Base will be randomly chosen to be the new hill, accompanied by an announcement over the arena speakers.
Sniper Assault

Teams - Moderate



This is a difficult version of a standard team game that rewards accuracy and careful play.
Your shot rate is reduced to 1 shot per second, so take careful aim. Downtime is also increased; so take care not to move through exposed areas.
Points are awarded for tagging other players, tagging the base, and tagging elements throughout the arena.

Faction Wars - Troopers Only

Protection Detail

Faction Squads w/ VIP - Extreme


Watch Each-others Back

2 to 4 Faction Squads on the Battlefield!

Your squad must move your faction leader (VIP) through the battlefield to random checkpoints assigned randomly during the game.
The faction leader has limited lives, 100 shots of a slow-firing weapon and two shields to provide temporary protection during firefights.
The protection detail has 20 lives and standard blasters. If a faction leader is eliminated that squad loses. The squad whose leader survives and manages to get the most checkpoints wins.
Last Trooper Standing

Teams - Hard


No Man Left Behind!

2 Faction Teams

Team game with the primary goal of controlling and maintain control of targets in the arena.
Every target and element in the arena may be captured. At the beginning of the game each target will be white. As soon as a target is tagged, it will turn to the color of the player who tagged it.
Opposing players can take the targets so working as a team to take control and maintain that control is important. Fifty bonus points are awarded every five seconds for each node your squad controls.

Secret Mission

Dual Wield Akimbo

Capture The Flag - Hard


Get That Flag!

15 Players Max

Same format as Capture The Flag with the addition of 2 blasters per person. The maximum amount is 15 players.
Last Trooper Standing

Teams - Hard


No Man Left Behind!

15 Players Max

This is the standard team game, with points awarded for tagging other players, tagging the opposing team's base, and tagging elements throughout the arena. When you have been hit, find some cover; you will automatically reactivate in 5 seconds. This game mode is great for new players and does not require respawn after being tagged. Team with the most points at the end wins the game.
Assassin's Revenge

Free For All - Super Hard


Silence is Key!

Last Assassin Standing

But in this mission the lights go out.
NO LIGHTS in the arena,
NO light on your gear and NO music.
Be very stealthy and quiet.
Shoot too much and you will give away your position, move around too much and you become the global target.
Survive, you only get 10 lives

SPY MODE

1

Changing Colors!


Wreak HAVOC among your enemies by changing your vests color to the opposing team's color! Lasts 1-minute. Activated by finding and hitting targets in a hidden sequence. Applies to our Alien vs Human team games.

ASSASSIN STEALTH

2

Going Dark!


Your opponents won't see what's killing them! Turn all lights on your vest off! Lasts 30 seconds. Activated by hitting targets when they are lit-up. Applies to our Alien vs. Human team games.

MACHINE GUN

3

Laser Light Show!


Mow down your enemies! Activated by hitting the observation deck base when lit-up. Lasts 40 seconds! Applies to our Alien vs. Human team games.
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